The issues using the OSRS gold player from Cuiyanzhou's blog

The issues using the OSRS gold player version dont have to do with issues such as that, but instead modeling in itself. Two of the examples would be the stairs on female faces and characters in general. From what we could tell, the knees are only a case of genuinely terrible body, while faces are a combination of awful body and specialized debt that emanates out of animating with vertex manipulation.


 I really do think that jagex can now improve runescape player versions, but I feel like they are worried to do so because of mix of lack of finance yield incentive, technical debt, and runescape player backlash.


That's only such planning and bad layout administration. RS3 was rushed and released without thinking of the long-term problems like upgrading runescape's own runescape player models and overall graphics to compete as a"modern" mmorpg. And to think there's a lot of MMORPGS these days(Some released close to RS3 back in 2013) who have amazing customization character creation that even includes several races and they can pull off selling new makeup and accessories and cartoons without a problem. 


Maybe things could have been different if they correctly made RS3 from scratch utilizing a totally new game engine rather than clinging in their Runescript and ditch the old tick established system or maybe just planned for the future updates correctly.


At this time its just better to make a new game than just working to upgrade this game that is oudated. At least RS2 and OSRS still looks alright and may still maintain how they're because runescape had its charm and uniqueness. RS3 meanwhile over time doesn't age as good. They took the cheap and easy answers back in the Cheap Rs gold afternoon which have hamstrung it ever sincethey continued to build on top of it for one more decade instead of ever stop to inquire if they were not likely to wind up screwing themselves hard down the line, and the chickens are coming home to roost.



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