Optional skills:
Absorption - Superior passive (offer you 3% attack permanent), acting
talent in helpful if you play devoid of a tank and somebody really
should
mu legend zen
pack mobs. Useless on bosses. Tree to weak within this patch so die in
few mobs hits. For soloing, you might have much better selections
Chase - Best passive for soloing, due to the fact even though you run
you can kite mobs or boss, in case you stand at a place you
significantly increase your possibility of dying. But entirely useless
active ability since possess a massive cooldown for its harm.
Deceleration - My option for optional skills, good damage for packs.
Some CC and backstep. All enable you to survive in harsh circumstances
in soloing. Good passive, which allow you to do very same in soloing and
in a party.
Summon - utterly USELESS
buy mu legend zen
talent, an individual can inform me “summons can heal you, passive
summons can tank for you!” - NOPE summons cannot heal you under
challenging instances, and a passive call can not tank because all call
dies from one hit. And I want to see what you will say to me when your
celebration dies in SoDK when your Woolf takes damage on final boss
split accident, or after you will be killed acquire your Woolf with
fiery chain. Ability USELESS.So all can be find in playerhot here!
The Wall