This dilemma has been becoming a massive issue in my own server and it's keeping me and some of my friends from
go to here making any more characters due to this lack of respect people are giving. I know "that is the world wide web, we cannot control people online" but what exactly the point of playing the sport if individuals scare the players away from the match?
Maplestory Experimental addition
This addition isn't something which will kill me if I didnt see it inserted into the match with the remainder of my idea, but I believe that it would balance out recognizable fans. This idea probably wont be hot to most, but hear me out:
Familiar buffs will be altered based on
click here tier. Greater tier familiars have a rise buff while lower tiers are going to have weaker buffs. By way of example, fall rate buffs will be raised by 20 percent per tier. This means that the beloved Big Spiders enthusiast to fall rate will be cut in half (down to 40 percent), since it's uncommon. However, a recognizable like Castellan is going to be raised to 100 percent as it's Omega (stocks the buff effects of Legendary). People won't like this since this will ruin the readily accessable drop rate buff the Big Spider gives. But if you want my opinion, an 80% drop speed enthusiast shoulnt be so readily accessable to start with. I want to inspire players to select rarer, stronger familiars. It may be bothering to no more be able to acquire a godly drop effect effortlessly, but as I stated it would be fair if this kind of effect was tougher to get and came on a stronger familiar.
The Wall