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Peripheral- and controller-packed games Wii Play, Wii Fit, and Mario Kart Wii were also at the top of the list, selling 20.91, 14.01, and 13.67 million units, respectively.The complete list of Wii's 11 first-party, million-selling titles follows:Wii Sports - 40.50 millionWii Play (Wii Remote bundled) - 20.91 millionWii Fit - 14.01 millionMario Kart Wii - 13.67 millionSuper Smash Bros. Brawl - 8.10 millionSuper Mario Galaxy - 7.66 millionMario Party - RS Gold 6.28 millionLink's Crossbow Training (packaged with Wii Zapper) - 3.44 millionAnimal Crossing: City Folk - 3.22 millionWii Music - 2.5 millionMario Super Sluggers - 1.21 millionThe company shared its upcoming slate of releases for all territories, with a Western launch planned for its new Nintendo DSi model this spring-summer. Released in Japan in November 2008, the updated handheld adds two built-in cameras, an SD card slot, and a download shop to the previous model.The critically-acclaimed Rhythm Heaven, known as Rhythm Tengoku in Japan, will its debut in the U.S. during the first half of 2009. Mario & Luigi RPG 3, the latest entry in the company's playful RPG series for its plumber mascots, will also release sometime in North America this year.Wii Sports Resort,Runescape Account along with its Wii MotionPlus peripheral designed to better capture user movements, is slated for the first half of 2009, as is the new Punch-Out!! game developed by Canadian studio Next Level Games. Treasure's on-rails shooter Sin and Punishment is planned for release later in 2009.Interestingly, the company announced that two new sequels, Another Code R and Endless Ocean 2, were announced for both Japan and Europe, but not the U.S. Titles scheduled for Japan also include Spurn Smasher, Cosmic Walker, and Line Attack Heroes.
Rsmalls, Gamasutra's sister site for aspiring game developers, recently asked readers to invent a game concept for the Wii Balance Board. The three most interesting and commercially viable submissions are posted alongside commentary from game designer and lead judge of the challenges Manveer Heir. (Image this page by Max Michaud-Shields.)The posts are part of a weekly series of Game Design Challenges, which allow aspiring game developers to flex their creative and problem-solving muscles in the game development space. Cheap RS Gold For those whose only point of contact with the game industry has been as a consumer, the challenges help them restructure the way they think about and perceive video games.The Wii Balance Board is a peripheral that isn't necessarily suited for controlling most games, and the variety of submissions that answered the challenge were surprising. For example, the top-rated submission, sent in by mechanical engineering student from Brunel University Marc Vousden, is essentially a board game (see page 2 for the full design concept) that adds factors of timing and balance to the strategy.

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